The Witcher 3 Next-Gen Patch 4.04 Packs DLSS 3, Ray Tracing Fixes, HDR Calibration Options and More
A new The Witcher 3 next-gen patch is now live on PC and consoles, introducing a variety of visual and gameplay fixes that improve the experience on all formats.
Patch 4.04 packs a variety of PC-specific fixes, such as an NVIDIA DLSS 3 fix that properly counts the frames allowed by the Maximum Frames Per Second setting, a fix for excessively bright hair with ray tracing enabled and more.
- Frames allowed by the “Maximum Frames Per Second” setting will now be counted properly when DLSS Frame Generation is enabled.
- Fixed some instances where characters’ hair could look too bright when Ray Tracing was enabled.
- Bald Mountain – Fixed a crash that occurred when Ray Tracing was enabled and all the other Ray Tracing options were off.
- The Beast of White Orchard – Fixed an issue where loading a certain checkpoint save could cause the game to freeze if Ray Tracing was enabled.
- Fixed an issue where the game would start without REDlauncher and open a browser tab request for permission to “Use Cyberpunk 2077 with your Epic Games Account”.
- Fixed an issue where input from a gamepad could still work while having the game in a suspended state.
- Fixed an issue where a second cursor with high sensitivity would appear in the Main Menu when “Hardware Cursor” was set to “Off”.
The new The Witcher 3 pacth also fixes issues related to fog and sky’s reflection on water with ray tracing enabled, grass collision and a few other isses. An HDR calibration option was also added, alongside another that allows switching potions and applying oil from the radial menu, and a few additional items inspired by the Netflix show.
- Fixed an issue where fog could look as if it were 2D in some places.
- Fixed an issue where the sky’s reflection on the water with Ray Tracing enabled was partially missing at specific locations in White Orchard, Velen and Toussaint.
- Grass collision now works properly.
- Added an HDR calibration option.
- Fixed an issue where the mountains in Kaer Morhen could disappear when changing the camera angle while Geralt is under water.
- Get Junior – Removed an unnecessary body of water from Oxenfurt sewers.
- Fixed an issue where the loading screen would stutter while having Ray Tracing enabled.
- Added an option to switch potions and apply oils from the radial menu.
- Fixed an issue where Geralt’s health rapidly depleted when diving.
- The Final Trial – Fixed an issue where leaving the area and coming back could cause Lambert to stand in the water instead of sitting in the boat, blocking progress.
- Addressed some issues with loading saves when using the Cross Progression feature on multiple machines with the same GOG account.
The Witcher 3 is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, and Nintendo Switch worldwide.
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