The Dark Pictures: Switchback VR Giveaway – Enter for a Chance to Experience The Dark Pictures in VR

Supermassive Games released update 1.06 for The Dark Pictures: Switchback VR last week. A massive patch weighing over 8GB, update 1.06 brought a host of improvements to the on-rail shooter game, substantially improving image quality, performance, and fixing many bugs.

To celebrate the update, Wccftech partnered with Supermassive Games to give away six digital codes for the game.

As with the most recent giveaways, we’ll run the raffle for a week and then select the winners. Good luck!

The Dark Pictures: Switchback VR Giveaway

The Dark Pictures: Switchback VR launched on March 16th as a PS VR2 exclusive. Check out our pre-release interview with Game Director Alejandro Arque Gallardo for more information on the game.

1.06 THE DARK PICTURES: SWITCHBACK VR PATCH NOTES

  • Introduction of FSR (flexible scaled rasterization) and FR (foveated rendering) support to greatly improve visual quality.
  • Enabled Temporal Anti-Aliasing (TAA) for a smoother image
  • Optimisation pass throughout the game for improved performance and prevention of objects and textures ‘popping’ as the cart moves.
  • Memory usage improvements
  • Various crash fixes
  • Reduction in loading times
  • New and improved models and textures for environment objects
  • New higher-quality textures for several enemies
  • Improvements to visual effects throughout the game, including fire, headshots, and more.
  • Added dynamic hit reactions to several enemies.
  • Improved lighting on several levels
  • Improved the look of fog throughout the game.
  • Various fixes and improvements to enemy animations
  • Various fixes to clipping issues throughout the game.
  • Improvements to headset vibration caused by obstacles.
  • Fixes for cart / track audio and haptic feedback on the controllers
  • Improved fading effects for destroyed materials.
  • Adjusted the position of various objects throughout the game so they are no longer floating.
  • Added missing materials to various objects.
  • Various improvements to collisions make it easier to shoot objects.
  • Various fixes to checkpoints and reloading levels
  • Various adjustments to enemy pathing
  • Added shadow casting from the cart light.
  • Improved decals like blood and oil
  • Added wet effect on hands and weapons when the player is under the rain.
  • Loading icon brightens up when spinning faster.
  • Turning down audio sound effects no longer turns off haptics.
  • Added sound effects to non-damaging head impacts.
  • Fixed an issue where the player’s vision got progressively darker in several levels.
  • Fixed various streaming issues that cause the environment to ‘pop in’ throughout the game
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