Street Fighter 6 Surpasses 1 Million Players; In-Game Celebration Item Can Now Be Claimed

Street Fighter 6, Capcom’s recently-released entry in the series, has surpassed 1 million players globally, the publisher has announced.

The fighting title launched some days ago, and a few hours after its release, the game already managed to set a new concurrent players record on Steam for fighting games – a record previously held by Dragon Ball Fighter Z. As can be seen in the Steam Database, the all-time peak for Street Fighter 6 peaked this weekend with over 70.000 concurrent players (on Steam).

As now revealed by the official Japanese Street Fighter Twitter account, more than 1 million players have played the most recent installment in the series with the series total exceeding 50 million players to date. To celebrate this joyful news, players can now claim an in-game item.

It will be interesting to see how sales for Street Fighter 6 will evolve over time compared to previous entries in the series.

Street Fighter 6 is available globally now for PC, PlayStation 5, PlayStation 4, Xbox Series X\S, and Xbox One. Here’s what we wrote about this brilliant brawler in our launch review:

“When it comes to visuals, Street Fighter 6 also delivers in full”, Francesco De Meo wrote. “All characters are incredibly detailed, the stages look vibrant, and the kind of hip-hop-inspired aesthetics, which I wasn’t really keen on when the game was announced last year,  work great in motion, although the color splashes of Drive Impacts, for example, do feel a little excessive sometimes. The PC port is also extremely competent, featuring multiple graphics settings to tweak to achieve the best possible performance. Refreshingly, the game doesn’t suffer from any performance issues like stuttering, running extremely well on my system (i7-10700 CPU, RTX 3070 GPU, 16 GB RAM), although the frame rate can become kind of unsteady during some World Tour mode fights. Thankfully, none of this happens where performance truly matters, such as in regular online and offline matches. World Tour also suffers from some texture loading issues, which happened at both 1440p and 4K resolutions, so they are likely caused by a bug rather than the somewhat low amount of VRAM of my graphics card.”

He added, “Back when I tried Street Fighter 6 for the first time during last year’s first beta, I had the feeling I had played something special, and the final version of the game only confirmed these feelings. With its excellent play modes, attention to accessibility, almost flawless online experience, and incredible game and character design, Street Fighter 6 is not only one of the best entries in the series but one of the best fighting games ever made, a game that is more than worthy of a perfect score.”

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