Payday 3’s shaky launch has the developers “looking at the possibility of some sort of offline mode”

Payday 3 developer Starbreeze Studios has confirmed that it’s looking towards making the new heist shooter “less dependent on online services”, following the constant server issues and matchmaking problems encountered by players from launch. 

In an update post shared by Starbreeze yesterday (Monday, September 25), the studio acknowledged that “matchmaking infrastructure has not performed as tested and expected”. It stated that an “unforeseen error” made the game unable to handle the number of players attempting to dive in at launch, and, although a new version of its matchmaking server software was later rolled out, Starbreeze’s matchmaking partner introduced another new update on Sunday (September 24) which, once again, made the infrastructure unstable. 

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