Elden Ring 1.10 Patch Brings General and PvP-Exclusive Balance Adjustments
A new Elden Ring patch is now live on PC and consoles, introducing a variety of balance adjustments, bug fixes, and more.
Patch 1.10 brings a slew of PvP-exclusive balance adjustments, such as increased poise damage of all weapons and select Spells and Incantations, increased poise when attacking with select skills, spells and incantations, damage reduction when performing attacks with some skills, Spells and Incantations, extended critical hit angles, decreased invulnerability window for Quick Step and Hound’s Step skills and decreased damage reduction for some skills, Incantations and items.
The new Elden Ring patch also brings a small list of general balance adjustments, which include increased critical hit damage, decreased recovery after missing a critical hit, and increased poise damage of attacks occurring after missing a critical hit. The patch also brings some bug fixes, whose details can be found in the official patch notes.
Elden Ring is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S and Xbox One worldwide. You can learn more about one of the best games by FromSoftware by checking out my review.
I tried hard to find any faults in Elden Ring, but no matter how hard I tried, I couldn’t find any outside of some technical issues that the developers could fix via patches. I firmly believe that perfection doesn’t exist and that it is always possible to improve, but I really couldn’t think of anything that Elden Ring could have done better. As such, the game wholly deserves a perfect score, an honor I would have given only to a couple of other modern games, not only for its extremely high quality but also for what it accomplished with its open world and for how it will surely influence video games as a whole in the future.
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