Warzone 2.0 Season 3 update patch notes – Here’s what’s new in COD

Call of Duty fans can download the Season 3 update in Warzone 2.0. The new Call of Duty season adds a host of new operators and weapons, not to mention maps in Modern Warfare 2, and game modes in Warzone 2.0. Needless to say, the Call of Duty Season 3 update also makes a boatload of gameplay tweaks and bug fixes, which you can see in the patch notes below. Remember, you’ll need to update your game before you can jump back into the action in Warzone 2.0 and Modern Warfare 2.

WARZONE 2.0 Season 3 patch notes…

MAPS

Map Updates

• Ashika Island

 – A Cargo Ship and several Submarines are now present outside of the Port.

GAMEPLAY

All Maps | All Modes

• Tempered Plate Carrier

 – Upgrades the Player’s Armor Plate Carrier to improve armor plate efficiency.

 – Player now equips 2 stronger armor plates, down from 3

 – Each armor plate counts for 75

 – Can be found in strongholds and loot

• Bomb Drone Balancing

 – Reduced the damage of the Bomb Drone so it will no longer one-hit-kill or down a fully armored player.

• Heavy Chopper

 – Re-enabled this vehicle in the following modes: Standard, Duos, Trios, Quads

 – Added new Heavy Chopper gas cans unique to this vehicle that are required for initial takeoff.

 – Spawn locations of these gas cans will differ between Battle Royale and DMZ.

• Battle Royale:

  – One of five possible spawn locations will spawn Heavy Gas gas cans each match.

  – One Heavy Chopper gas can is included as a guaranteed Stronghold mission reward.

 – Subsequent refuelings can be done via Gas Stations or other Heavy Chopper gas cans

 – This vehicle is now more vulnerable to explosive damage

• Gas Mask

 – The gas mask has been given a slight buffer when the player delays it from being put on or taken off.

 – This should help catch situations where further delay is desired immediately after it was dropped.

• Interrogation

 – Decreased the time it takes to perform an interrogation to 3 seconds, down from 5

 – Added a grace period if the downed Player is immediately eliminated after a successful interrogation.

 – This guarantees that the enemy squad will be pinged at least once, up to three times during the grace period.

 – Reminder: Keeping the interrogated Player alive will further extend the effect

QUALITY OF LIFE

• Mantle Assist Improvements

 – Improved the system that would allow players to mantle over or through objects such as windows.

• Advanced UAV Improvements

 – Enemy Players and AI Combatants will now appear differently while using an Advanced UAV

• Killstreak Banner Positioning

 – The position of the Killstreak banner that appears on screen has been moved to no longer overlap with the player’s reticle.

BUG FIXES

• Fixed an issue that allowed Players to clip inside the Sentry Gun.

• Fixed several issues with placing a Sentry Gun on the train.

• Fixed issue where Mortar Strikes were not doing enough damage against AI targets, making it hard to kill them.

• Recon/Bomb Drones will now die if the player goes into last stand.

• Added item persistence to Stim Pistol / Rebreather. Now Stim pistol / Rebreather can be dropped after it has been activated.

• Fixed several issues caused by Players having both a Self Revive and Stim Pistol equipped.

• Fixed an issue with the Assimilation UI that could cause some squad members’ names or numbers to appear incorrectly.

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